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b2PolygonAndCircleContact Member List
This is the complete list of members for b2PolygonAndCircleContact, including all inherited members.

AddType(b2ContactCreateFcn *createFcn, b2ContactDestroyFcn *destroyFcn, b2Shape::Type typeA, b2Shape::Type typeB) (defined in b2Contact) | b2Contact | `[protected, static]`
b2Body (defined in b2Contact) | b2Contact | `[friend]`
b2Contact() (defined in b2Contact) | b2Contact | `[inline, protected]`
b2Contact(b2Fixture *fixtureA, int32 indexA, b2Fixture *fixtureB, int32 indexB) (defined in b2Contact) | b2Contact | `[protected]`
b2ContactManager (defined in b2Contact) | b2Contact | `[friend]`
b2ContactSolver (defined in b2Contact) | b2Contact | `[friend]`
b2Fixture (defined in b2Contact) | b2Contact | `[friend]`
b2PolygonAndCircleContact(b2Fixture *fixtureA, b2Fixture *fixtureB) (defined in b2PolygonAndCircleContact) | b2PolygonAndCircleContact |
b2World (defined in b2Contact) | b2Contact | `[friend]`
Create(b2Fixture *fixtureA, int32 indexA, b2Fixture *fixtureB, int32 indexB, b2BlockAllocator *allocator) (defined in b2PolygonAndCircleContact) | b2PolygonAndCircleContact | `[static]`
Destroy(b2Contact *contact, b2BlockAllocator *allocator) (defined in b2PolygonAndCircleContact) | b2PolygonAndCircleContact | `[static]`
Destroy(b2Contact *contact, b2Shape::Type typeA, b2Shape::Type typeB, b2BlockAllocator *allocator) (defined in b2Contact) | b2Contact | `[protected, static]`
e_bulletHitFlag enum value (defined in b2Contact) | b2Contact | `[protected]`
e_enabledFlag enum value (defined in b2Contact) | b2Contact | `[protected]`
e_filterFlag enum value (defined in b2Contact) | b2Contact | `[protected]`
e_islandFlag enum value (defined in b2Contact) | b2Contact | `[protected]`
e_toiFlag enum value (defined in b2Contact) | b2Contact | `[protected]`
e_touchingFlag enum value (defined in b2Contact) | b2Contact | `[protected]`
Evaluate(b2Manifold *manifold, const b2Transform &xfA, const b2Transform &xfB) | b2PolygonAndCircleContact | `[virtual]`
FlagForFiltering() | b2Contact | `[inline, protected]`
GetChildIndexA() const | b2Contact | `[inline]`
GetChildIndexB() const | b2Contact | `[inline]`
GetFixtureA() | b2Contact | `[inline]`
GetFixtureA() const (defined in b2Contact) | b2Contact | `[inline]`
GetFixtureB() | b2Contact | `[inline]`
GetFixtureB() const (defined in b2Contact) | b2Contact | `[inline]`
GetFriction() const | b2Contact | `[inline]`
GetManifold() | b2Contact | `[inline]`
GetManifold() const (defined in b2Contact) | b2Contact | `[inline]`
GetNext() | b2Contact | `[inline]`
GetNext() const (defined in b2Contact) | b2Contact | `[inline]`
GetRestitution() const | b2Contact | `[inline]`
GetWorldManifold(b2WorldManifold *worldManifold) const | b2Contact | `[inline]`
InitializeRegisters() (defined in b2Contact) | b2Contact | `[protected, static]`
IsEnabled() const | b2Contact | `[inline]`
IsTouching() const | b2Contact | `[inline]`
m_fixtureA (defined in b2Contact) | b2Contact | `[protected]`
m_fixtureB (defined in b2Contact) | b2Contact | `[protected]`
m_flags (defined in b2Contact) | b2Contact | `[protected]`
m_friction (defined in b2Contact) | b2Contact | `[protected]`
m_indexA (defined in b2Contact) | b2Contact | `[protected]`
m_indexB (defined in b2Contact) | b2Contact | `[protected]`
m_manifold (defined in b2Contact) | b2Contact | `[protected]`
m_next (defined in b2Contact) | b2Contact | `[protected]`
m_nodeA (defined in b2Contact) | b2Contact | `[protected]`
m_nodeB (defined in b2Contact) | b2Contact | `[protected]`
m_prev (defined in b2Contact) | b2Contact | `[protected]`
m_restitution (defined in b2Contact) | b2Contact | `[protected]`
m_toi (defined in b2Contact) | b2Contact | `[protected]`
m_toiCount (defined in b2Contact) | b2Contact | `[protected]`
ResetFriction() | b2Contact | `[inline]`
ResetRestitution() | b2Contact | `[inline]`
s_initialized (defined in b2Contact) | b2Contact | `[protected, static]`
s_registers (defined in b2Contact) | b2Contact | `[protected, static]`
SetEnabled(bool flag) | b2Contact | `[inline]`
SetFriction(float32 friction) | b2Contact | `[inline]`
SetRestitution(float32 restitution) | b2Contact | `[inline]`
Update(b2ContactListener *listener) (defined in b2Contact) | b2Contact | `[protected]`
~b2Contact() (defined in b2Contact) | b2Contact | `[inline, protected, virtual]`
~b2PolygonAndCircleContact() (defined in b2PolygonAndCircleContact) | b2PolygonAndCircleContact | `[inline]`

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