| Box2D 2.2.1 A 2D Physics Engine for Games

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- b2Alloc() : b2Settings.h
- b2ClipSegmentToLine() : b2Collision.h
- b2CollideCircles() : b2Collision.h
- b2CollideEdgeAndCircle() : b2Collision.h
- b2CollideEdgeAndPolygon() : b2Collision.h
- b2CollidePolygonAndCircle() : b2Collision.h
- b2CollidePolygons() : b2Collision.h
- b2Free() : b2Settings.h
- b2GetPointStates() : b2Collision.h
- b2Log() : b2Settings.h
- b2TestOverlap() : b2Collision.h

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