| Box2D 2.2.1 A 2D Physics Engine for Games

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Public Member Functions | Static Public Member Functions
b2CircleContact Class Reference
Inheritance diagram for b2CircleContact:

List of all members.

## Public Member Functions

| b2CircleContact (b2Fixture *fixtureA, b2Fixture *fixtureB)
void | Evaluate (b2Manifold *manifold, const b2Transform &xfA, const b2Transform &xfB)
| Evaluate this contact with your own manifold and transforms.

## Static Public Member Functions

static b2Contact * | Create (b2Fixture *fixtureA, int32 indexA, b2Fixture *fixtureB, int32 indexB, b2BlockAllocator *allocator)
static void | Destroy (b2Contact *contact, b2BlockAllocator *allocator)

The documentation for this class was generated from the following files:

- b2CircleContact.h
- b2CircleContact.cpp

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