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b2FrictionJointDef Struct Reference

Friction joint definition. More...

`#include <b2FrictionJoint.h>`

Inheritance diagram for b2FrictionJointDef:

List of all members.

## Public Member Functions

void | Initialize (b2Body *bodyA, b2Body *bodyB, const b2Vec2 &anchor)

## Public Attributes

b2Vec2 | localAnchorA
| The local anchor point relative to bodyA's origin.
b2Vec2 | localAnchorB
| The local anchor point relative to bodyB's origin.
float32 | maxForce
| The maximum friction force in N.
float32 | maxTorque
| The maximum friction torque in N-m.

## Detailed Description

Friction joint definition.

## Member Function Documentation

void b2FrictionJointDef::Initialize | ( | b2Body * | bodyA,
|  | b2Body * | bodyB,
|  | const b2Vec2 & | anchor
| ) |  |

Initialize the bodies, anchors, axis, and reference angle using the world anchor and world axis.

The documentation for this struct was generated from the following files:

- b2FrictionJoint.h
- b2FrictionJoint.cpp

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