| Box2D 2.2.1 A 2D Physics Engine for Games

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b2Draw Member List
This is the complete list of members for b2Draw, including all inherited members.

AppendFlags(uint32 flags) | b2Draw |
b2Draw() (defined in b2Draw) | b2Draw |
ClearFlags(uint32 flags) | b2Draw |
DrawCircle(const b2Vec2 &center, float32 radius, const b2Color &color)=0 | b2Draw | `[pure virtual]`
DrawPolygon(const b2Vec2 *vertices, int32 vertexCount, const b2Color &color)=0 | b2Draw | `[pure virtual]`
DrawSegment(const b2Vec2 &p1, const b2Vec2 &p2, const b2Color &color)=0 | b2Draw | `[pure virtual]`
DrawSolidCircle(const b2Vec2 &center, float32 radius, const b2Vec2 &axis, const b2Color &color)=0 | b2Draw | `[pure virtual]`
DrawSolidPolygon(const b2Vec2 *vertices, int32 vertexCount, const b2Color &color)=0 | b2Draw | `[pure virtual]`
DrawTransform(const b2Transform &xf)=0 | b2Draw | `[pure virtual]`
e_aabbBit enum value | b2Draw |
e_centerOfMassBit enum value | b2Draw |
e_jointBit enum value | b2Draw |
e_pairBit enum value | b2Draw |
e_shapeBit enum value | b2Draw |
GetFlags() const | b2Draw |
m_drawFlags (defined in b2Draw) | b2Draw | `[protected]`
SetFlags(uint32 flags) | b2Draw |
~b2Draw() (defined in b2Draw) | b2Draw | `[inline, virtual]`

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